Lore: A network of the undead, Unix is unique for having consumed enough humans to become a sentient zerg strain. Seperated from the Overmind, Unix seeks to further expand his network beyond anyone's wildest imagination, and eventually overtake the Overmind as the universe's most developed operating system.
Unix excels at cycling his vitals to produce an endless army of I.T.s. When he or his allies are weakened, he can restore or drain vitals from or to others to make best use of its vitality.
Skills
Sticky Trail
Passive: When unburrowed, Unix leaves a path of sticky residue. Enemies in the trail lose 35%. Movement Speed.
Peristalsis
COOLDOWN: 3
Active: Unix burrows underground. While burrowed Unix loses Movement Speed and is revealed for 2.5. seconds after each ability use.
Movement Speed: -55% / -40% / +25% / -10%
Fungal Toxin
COST: 65 / 100 / 135 / 170 mana
COOLDOWN: 20 / 18 / 16 / 14
Active: Ensnares units in an area, dealing Spell Damage per second.
Spell Damage: 50 / 60 / 70 / 80 (+35% INT) per second
Duration: 1.5 / 2 / 2.5 / 3 seconds
Unix Marines
COST: 30 mana
COOLDOWN: 4
Active: Unix spawns a Unix Marine at a target location. Unix marines deal 5(+15% INT) Physical Damage, have 80+20*LVL. Health, and +50%. Spell Resist.
Cast Range: 5 / 10 / 15 / 20 units
Brain Sap
COST: 150 / 200 / 250 mana
COOLDOWN: 20 / 25 / 20
Active: Unix deals Spell Damage per second to target unit for up to 10. seconds. Unix recovers Health equal to the +125%. of damage dealt and Energy equal to +20%. of the damage dealt.
Unix is a hybrid pusher/assassin hero who excells at map and boss control. He can take any lane, or jungle, due to the power of his infested marines early game, which, incombination with his fungal and heroic passive, make him a nightmare for melee heroes in lane. Because of his ult and the damage from his marines, Unix can take both bosses with relative ease. Max Fungal first for the damage and root duration. Run 0/2/4 talents, taking health, armor, cooldown, energy regen, movespeed, and transport.