Lore: A revered doctor in her own right, Dr. Geneva is augmented by the Medic Combat Suit to assist wounded allies even as they being struck by live fire.
Geneva excels at helping allies out of sticky situation. She is equipped with restoration skills, shields, and flares that disable enemy forces.
Skills
Combat Medic
Passive: If Geneva has not taken damage for at least 8 seconds, Geneva gains Shields equal to 50(+100% INT)
Surgical Strike
RANGE: 7
COST: 140 / 160 / 180 / 200 mana
COOLDOWN: 28 / 24 / 16 / 10
Active: Geneva channels for up to 4 seconds, Healing target ally, and granting +20% Movement Speed.
Heal on Impact: 70 / 130 / 190 / 250 (+40% INT)
Heal per Second: 15 / 30 / 45 / 60 (+10% INT)
Optic Flare
RANGE: 7
COST: 60 / 90 / 120 / 150 mana
COOLDOWN: 26 / 22 / 18 / 14
Active: Geneva fires an Optic Flare at target position, damaging enemies in the area. Enemies in the flare lose 40% Movement Speed and vision for 1.5 seconds.
Spell Damage: 50 / 100 / 150 / 200 (+50% INT)
Feedback Armor
RANGE: 12
COST: 100 / 120 / 140 / 160 mana
COOLDOWN: 24 / 22 / 20 / 18
Active: Geneva fires a wave of energy at target point, granting Shields to allies for 5 seconds. The wave then returns, dealing Spell Damage to enemies.
Shields: 40 / 80 / 120 / 160 (+40% INT)
Spell Damage: 40 / 80 / 120 / 160 (+40% INT)
Jaws of Life
RANGE: 7
COST: 200 / 250 / 300 mana
Active: Target ally gains Damage Immunity for 2.75 seconds.
Geneva is a caster support who excels at keeping a single target alive. As such, she works best with squishy autoattack carries, and serves as a counter to heroeslike Micro, Brine, and even Cyprus, who single out one target. Awareness in teamfights is critical to play Geneva successfully; you must know when, where, and on whom to use your skills at a moments notice. Because of her easy AoE and passive shields, she can take any lane solo, and is generally put long lane or mid. Max E first. Run 0/3/3 talents, focusing on health, armor, movespeed, cooldown, and energy regen.