Primary Attribute Strength
Strength 38 (+7)
Agility 25 (+3)
Intelligence 27 (+5)
Starting Health 250
Starting Energy  ??
Base Armor  ??
Movement Speed 2.70
Base Damage 40 (+3.5)
Attack Speed 1.9
Attack Range 1.25
Sight Range 12
Difficulty  ??
Role Initiator
Status Current
Alignment Lawful Evil


Lore: Defeated and drained of his powers at the hands of Raynor's Raiders, Gravitus seeks redemption in the eyes of the Xel'Naga. In his search for Raynor's fleet, he encounters Ulrezaj, who is fascinated at how capable the Dominion seemed at manufacturing such a screature. Ulrezaj takes Gravitus under his wing to learn more about the Dominion's connections. Possessing both immense brute fortitude and psionic lethality, many come to wonder how Gravitus was defeated in the first place.


Micro Screenshot
Fast Twitch

Passive: Every 12 seconds, your next attack deals and extra 50 (+75% STR) Spell Damage and Stuns the enemy for 1 second.

Constricting Slime
COST: 60 / 70 / 80 / 90 mana

Active: Gravitus expels corrosive slime onto nearby enemies dealing spell damage over 3 seconds. Affected units lose 50% Movement Speed and 50% Weapon Speed for the duration of the debuff.

  • Spell Damage: 70 / 140 / 210 / 280 (+70% INT)
Psionic Slam
COST: 80 / 100 / 120 / 140 mana

Active: Gravitus sends a nearby enemy airborne for 2 seconds dealing Spell Damage to nearby enemies on impact. The tossed unit takes 20% additional Spell Damage if its an enemy.

  • Spell Damage: 70 / 120 / 170 / 220 (+50% INT)
  • Toss Range: 6 / 8 / 10 / 12
Spatial Flux
COST: 60 mana

Active: Cloaks, gaining Movement Speed and Damage Resist for a shurt duration.

  • Duration: 3.5s / 4s / 4.5s / 5s
  • Movement Speed: 4% / 6% / 8% / 10%
  • Damage Resist: 5% / 10% / 15% / 20%

Passive: Gravitus Expands his muscle mass, permanently granting him additional Strength.

  • Strength: +20 / +40 / +60


See Strategy

Even after the removal of his blink, Micro is one of the better initiators in the game, Micro excels at lane control and ganking, isolating enemies with his throw and slow combo. Though he is reliant on items for mobility like Impact Dial, enemies who venture near him will suffer from his crowd control. Note enemies are invulnerable while in the air if you time it right, your toss can save an ally from a falling nuke, or the finishing molotov tick. Max Throw first, as the extra distance is vital to securing kills. Time your Fast Twitch with denying and harassing. Run 0/3/3 talents, focusing on movespeed, health, armor, energy regen, and cooldown reduction.

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