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Molgloo.Grunty
Molgloo.grunty
Attributes
Primary Attribute Agility
Strength 32 (+5)
Agility 33 (+6)
Intelligence 25 (+4)
Stats
Starting Health 225
Starting Energy  ??
Base Armor  ??
Movement Speed 2.80
Base Damage 50
Attack Speed 1.8
Attack Range 3.5
Sight Range 12
Gameplay
Difficulty  ??
Role DPS
Implementation
Status Current
Misc
Alignment Neutral Good

Introduction

Lore: After the Arakkoa takeover of Sketti land, Grunty found himself with no home or family in the Outlands. During Raynor's brief visit to Shattrath, he found Grunty crawling across the Bone Wastes and decided to take him along to the outer reaches of space.

Grunty has adapted well to interstellar weaponry, swearing never again to find himself defenseless against the elements. He is equipped with a full arsenal of standard weaponry from stasis traps to rocket propelled inflatable Tychus explodables, which Raynor had armed him with hilarious effect.

Skills

Grunty Screenshot
Point Blank
Point blank

Passive: Grunty's shotgun deals extra True Damage in a dispersed area around the target totaling 33+8*LVL. The closer Molgloo is to the target, the more concentrated the damage becomes.

Assault Shawtgun
COST: 40 / 50 / 60 / 70 mana
COOLDOWN: 0.5
Assualt shawtgun

Active: Grunty unloads an explosive shot, knocking back enemies and dealing Physical Damage in a 4.5 unit cone in front of him. 3 charges.

  • Physical Damage: 55 / 70 / 85 / 100 (+50% Weapon Damage)
Swamp Trap
RANGE: 3.5
COST: 50 mana
COOLDOWN: 25
Swamp trap

Active: Grunty plants a Swamp Trap that lasts 6 minutes. The trap detonates on enemy proximity, revealing the area. Enemies in the revealed area lose 50% Movement Speed. 2 charges.

  • Duration: 2.5 / 3.25 / 4 / 4.75
Rocket Lawncher
COST: 90 mana
COOLDOWN: 25
Rocket lawncher

Active: Grunty fires a rocket across the map towards the target direction. The rocket impacts the first unit that it hits, dealing Spell Damage in an area and stunning the impacted unit for a duration based on the distance traveled. Stun duration starts at 0.5 seconds and increases at the rate of 0.5 seconds per 3.333 units traveled.

  • Spell Damage: 70 / 140 / 210 / 280 (+100% INT)
River Racer
River racer

Passive: Grunty gains a massive Movement Speed boost for 8 seconds whenever he comes into contact with the River.

  • Movement Speed: +40% / +60% / +80%

Strategy

See Strategy

King of the River, Grunty is a short ranged autoattack carry with passive AoE Truedamage. He can farm quickly due to his Q, but suffers horrible mana problems. Max E first for the extra burst damage, and because leveling Q increases mana cost with negligible damage increase. Grunty has a hard time mid versus other carries who have longer range, but excels in the jungle where he can gank from anywhere on the map with a 5 second stun on his E. Keep in mind your Q is AoE physical for lifesteal. Take 3/1/2 talents, with attack damage, attack speed, lifesteal, health, energy and energy regen.


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